Amazon GameOn is a cross-platform competitive gaming service for developers. It is a set of flexible APIs that lets you easily add competitions into your games, allowing your players to compete for real-world prizes fulfilled by Amazon or other in-game rewards.
Registering a game with GameOn is incredibly easy. So easy, that mere seconds after signing up, you’ll see the screen below: complete with API keys, Game IDs, and even a “Public Key." These keys are all you need to get started with integrating GameOn.
This article is intended as a brief overview and explanation of their purpose, which should be helpful as you go through the GameOn documentation and plan your technical integration.
This is what is given to you when you register:
These keys are what your game will use to identify itself and communicate with the GameOn servers. One important thing to remember, though, is that any keys you place in your client are visible to anyone who inspects the binary. As a result, you also need to understand what keys should and shouldn’t go into your client:
These keys are all you need to communicate with GameOn. And, in my next blog article, I will describe how to test the GameOn API without even writing a single line of code.