When the Alexa Skills Kit (ASK) launched in late 2015, developers began building engaging experiences for voice, ranging from simple to innovative. Today, an interdisciplinary team of students from Carnegie Mellon University’s Entertainment Technology Center (ETC) is pushing the boundaries of what we can achieve. Meet Audrey Higgins (writer), Mohammed Tauseef (AWS and Unity integration), Na-Yeon Kim (2D/3D artist), Longyi Cheng (Unity Gameplay programmer), and Shuang You (3D artist).
Their class assignment: build a prototype, in two weeks, of a fully immersive virtual world. Specifically, the team created A.L.Ex.A. (The Assistant Linked Extemporization Array), a VR experience that follows a talkative repair drone destined to help users (or “guests” as they’re known in the VR world) stranded on remote system Planet 532.