Appstore Blogs

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January 26, 2018

Emily Esposito Fulkerson

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Do you currently have apps or games published on the Amazon Appstore? If so, we want to hear from you!

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January 26, 2018

Guest Blogger

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As you begin, remember that preparation and planning are key. During the iterative phase of game development, when your mock-up is still very malleable and subject to radical change, look for techniques that will help speed up your development time.

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January 25, 2018

Guest Blogger

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In this post, I will explain my process when debugging my games, and some tips to find bugs quickly and identify bottlenecks in your game. It’s a good idea for you to experiment with all these tools yourself and figure out ways to make your debugging experience easier and better.

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January 24, 2018

Chris Foley

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Developers targeting older Amazon Fire tablets (2012 and earlier) who are upgrading their Unity engines should be an aware of an important change in Unity’s Android support.

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January 19, 2018

Emily Esposito Fulkerson

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This book will empower you to make games fast, faster than you ever thought possible. It will teach you ultra-fast game jam workflows and uncover secret shortcuts to the finish line. Whether you’re a first-timer or a veteran gamdev, this book is for you.

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January 16, 2018

Paul Hampton

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In my recent blog post, I demonstrated what we have found to be a good login experience for customers using an Amazon Fire TV and remote control. In this second part, we’ll create a Cordova app which utilizes Login with Amazon via a third-party open source plugin.

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January 10, 2018

Tess Selim

In this webinar, you will learn about the specific steps required to include your content in universal browse and search results across content providers.

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January 10, 2018

Guest Blogger

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We are going to talk about everyone’s favorite indie effect: screen shake! A classic that is sure to beef up your impacts, explosions, sudden realizations, gunshots, and more. Setting up screen shake is a pretty simple process, but as you will see, there are a lot of nuances.

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January 03, 2018

Abdullah Hamed

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In this blog post, I'll cover the seven basic steps for bringing your Unity® app to the Amazon Appstore, quickly and easily.

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December 28, 2017

Guest Blogger

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In this post I will go over the basics of setting up a replay system and leave you with ideas on how to integrate it in your game and expand it. 

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December 21, 2017

Paul Hampton

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In this two-part blog post, I’d first like to explain how to create a good TV app registration and login experience with Login with Amazon and Amazon In-App Purchasing. In the second part, we’ll use a third-party Cordova plugin to create an app utilizing Login with Amazon.

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December 19, 2017

Peter Heinrich

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I talk to loads of developers just itching to try their hand at games, and the question of math comes up a lot. To begin our quest for math literacy in pursuit of superior game creation, let's bounce a ball!

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December 18, 2017

Serena McIntire

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Too busy to keep up with us at the Amazon Appstore? We've been busy too, from setting up object orchestration in GameMaker with Nathan Ranney to managing app permissions with Fire TV Gen 3. Read more to see what you missed!

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December 15, 2017

Shweta Kapil

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Starting with Android 6 (API 23), users can grant or revoke certain permissions to apps while they are running, instead of when they first install the app. This helps streamline the app install process for the user because he can install an app without setting permissions he doesn't want included. 

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December 12, 2017

Guest Blogger

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I want to talk about something cool that I’m calling “orchestration." Object orchestration is the act of controlling objects from inside of another object. This is very useful for something like a “controller” object, which manages many things in your game.

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