Appstore Blogs

Appstore Blogs

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July 26, 2017

Jesse Freeman

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The name of your game is going to be the single most important decision you make. The most basic thing you can do to help your game be more successful is to simply give it a descriptive name.

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July 24, 2017

Serena McIntire

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Is summer keeping you too busy to stay up-to-date with our tutorials, articles, and announcements? Never fear - the week in review blog is here!

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July 21, 2017

Mike Hines

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At the end of May, we presented the webinar Promote Organic Growth - Build App Store Pages and Promo Videos that Convert. If you missed the presentation or want to revisit some of the suggestions on how to create effective app promotions, the webcast is now available for you to watch.

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July 20, 2017

Jesse Freeman

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It’s easy to get bogged down in the details and forget the most valuable part of making a game, which is building something fun to play. Here, I will talk about some approaches to adding artwork and sounds into your game.

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July 18, 2017

Becky Young

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A soft launch is a valuable way to see how well your game performs before launching it for wider distribution. It allows you to isolate and optimize successful factors and problem areas strategically. Our friends at deltaDNA share their top tips for ensuring your soft launch is a resounding success.

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July 17, 2017

Serena McIntire

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Is summer keeping you too busy to stay up-to-date with our tutorials, articles, and announcements? Never fear - the week in review blog is here!

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July 12, 2017

Adrian Hall

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A recent study showed that almost a quarter of users only use a mobile app once, and 95% abandon an app within the first month. Testing ensures that your mobile app has been stressed on as many devices as possible , which enables you to identify and fix bugs early.

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July 11, 2017

Mario Viviani

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Do you want to add in-app purchasing (IAP) or subscriptions to your apps but don’t know where to start? Join me on Friday, July 28th, to learn how to integrate these monetization features into your apps and games.

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July 11, 2017

Greg Bulmash

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This May, I was in Austin, Texas for O'Reilly's OSCON, one of the nation's premiere open source conferences. My talk, "Can You Roll Your Own Virtual Assistant," is now available on YouTube.

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July 10, 2017

Serena McIntire

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Is summer keeping you too busy to stay up-to-date with our tutorials, articles, and announcements? Never fear - the week in review blog is here!

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July 06, 2017

Jesse Freeman

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If you're developing an app, you can speed up your development by using frameworks. Frameworks allow you to work with existing code libraries, so you don’t have to create these libraries yourself.

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July 06, 2017

Murtaza Gaadiwala

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The Fire TV home screen now features a new row called “Recommended By Your Apps.” This row shows content recommendations from your app, promoting deeper engagement and loyalty for your apps by showcasing your content to users who have an active interest in your material.

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July 03, 2017

Serena McIntire

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Here's what you missed last week on the Amazon Appstore Developer Blog.

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June 28, 2017

Jesse Freeman

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You have a game idea and want to start building right away. But making a game is more than just having a good idea and the skill to code it. The first step is to create a game design document (GDD) to solidify your ideas.

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June 27, 2017

Serena McIntire

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Starting today, customers in the US will begin to receive the new Element Electronics 4K Ultra HD Smart TV – Amazon Fire TV Edition, available for order on Amazon.com, starting at $449.99.

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