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Amazon Developer Blogs

Amazon Developer Blogs

Showing posts by Guest Blogger

September 13, 2019

Guest Blogger

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Jupiter Hadley, is an indie gamer, YouTuber and writer. She had the chance to interview Anthony Lai, one of the developers of Good Pizza, Great Pizza, about the game, bringing it to the Amazon Appstore and optimizing it for Amazon devices. 

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January 28, 2019

Guest Blogger

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I’ll be listing helpful tips to help optimize the look and feel of your user interface and most importantly, improve the user experience.

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January 16, 2019

Guest Blogger

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Most modern game engines support PBR (physically-based rendering) materials. These maps can be created using expensive and hard to learn software, or created from photographs. There's an alternative however, you can draw these textures by hand using free software and basic drawing skills!

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December 31, 2018

Guest Blogger

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Over the years, I’ve had good and bad experiences with teams and projects, but that’s part of the process. The bright side is that I learned a few tips and tricks that can help to find and manage a team easier, which I will share today.

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December 11, 2018

Guest Blogger

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Ruya is a meditative puzzle game where you play a seemingly sleepy character with a garden of adorable characters beneath her. The goal is to match cute characters in Ruya's world of dreams, swiping, sliding, and popping these characters to progress and unfold Ruya's memories.
 

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November 27, 2018

Guest Blogger

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Missile Cards may be my first commercially released card game, but I’ve created dozens of card game prototypes and am working on numerous card-based projects I plan to release in the future.

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November 20, 2018

Guest Blogger

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In this post, I'll talk about the variety of industry competitions and prizes to help your game stand out. There are many competitions within the industry that can provide financial prizes, marketing related prizes, or the invaluable opportunity to show off your game to a larger audience.

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November 13, 2018

Guest Blogger

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In this article, I am going to talk about two different types of events and how to make the most of them. Going to events may seem like a particularly daunting task, but having a face-to-face connection with people in the industry is extremely important.

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November 08, 2018

Guest Blogger

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Missile Cards isn’t my first commercial project, but it’s one of the weirdest, most ambitious, and most successful games I’ve created to date. For me, learning is an important part of the process and each project brings new challenges, victories, and opportunities to share my experience with others.

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November 06, 2018

Guest Blogger

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Today, we are going to use PRNG to create some random cave-like environments using a programming model called cellular automata.

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