Data object ChildShaderInput
interface struct ChildShaderInput
A binding between a child shader uniform name and an image filter input, for use with
IGraphicsModule7::makeMultiInputRuntimeShaderImageFilter.
Fields
name
string — Required
The child shader uniform name as declared in the shader source. Must not be empty or
duplicate another entry. If any name is empty, duplicated, or unmatched, the whole filter
fails to build and is not applied, so the content renders unfiltered.
imageFilter
Image filter providing filtered content to this child shader uniform, or null to sample the source content directly. Warning: omitting a declared child from the childInputs array leaves it unbound, and that child samples as transparent black.IImageFilter?— Optional

