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Showing posts tagged with how to

July 08, 2019

Matteo Giovanazzi

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This blog post will walk you through how to migrate a web app (HTML5) to a native Android application.

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January 28, 2019

Guest Blogger

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I’ll be listing helpful tips to help optimize the look and feel of your user interface and most importantly, improve the user experience.

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January 16, 2019

Guest Blogger

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Most modern game engines support PBR (physically-based rendering) materials. These maps can be created using expensive and hard to learn software, or created from photographs. There's an alternative however, you can draw these textures by hand using free software and basic drawing skills!

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December 31, 2018

Guest Blogger

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Over the years, I’ve had good and bad experiences with teams and projects, but that’s part of the process. The bright side is that I learned a few tips and tricks that can help to find and manage a team easier, which I will share today.

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December 03, 2018

Shweta Kapil

In this post, I’ll share the nuances of handling near-field voice control, which uses the microphone button on the remote, and far-field voice control, which uses an Alexa-enabled device linked to a Fire TV.

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November 08, 2018

Guest Blogger

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Missile Cards isn’t my first commercial project, but it’s one of the weirdest, most ambitious, and most successful games I’ve created to date. For me, learning is an important part of the process and each project brings new challenges, victories, and opportunities to share my experience with others.

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November 06, 2018

Guest Blogger

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Today, we are going to use PRNG to create some random cave-like environments using a programming model called cellular automata.

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November 06, 2018

Ken Gilmer

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In this tutorial we will walk you through how to integrate GameOn's APIs into an Android game. Using a simple quiz game as an example, you'll see how each piece fits together to produce a working game integration.

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November 02, 2018

Travis Ah King

With proxy support on Fire TV and using a popular proxy tool such as Charles Proxy, you can set up your Fire TV environment to view SSL/HTTPS traffic in plain text.

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October 29, 2018

Mario Viviani

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Learn how to enable in-app voice control by integrating the Android Media Session API. 

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October 18, 2018

Guest Blogger

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I will talk about three examples in this article related to that genre, namely: Coyote Time, Jump Buffering, and Sticky Walls. Let’s get started.

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October 11, 2018

Guest Blogger

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Today, I want to talk to you about random number generation (RNG). Or, more accurately, pseudo-random number generation (PRNG).

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October 09, 2018

Guest Blogger

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In my previous blog post, we went over some basic tools and terminology for audio engineering. Now that we have an appreciation of the basic sculpting tools available to us, let’s talk about a holistic approach to the soundscape.

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October 02, 2018

Francesco Mattia

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The experience on Fire TV requires you to think about designing for the 10-foot experience as well as taking into account different control interfaces, like a remote and voice capabilities.

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September 19, 2018

Jennifer King

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Designing for voice is different from designing for screens; therefore, developers looking to build for voice can start by embracing a set of design principles that are unique to voice-first interactions. Here we cover four design patterns to keep in mind.

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