May 17, 2018Chris Foley
In this post, I will demonstrate how to craft your first API calls with the tool Postman. Postman is a tool for developing and testing APIs, and is available as a Windows, Mac, or Linux native client for free at https://www.getpostman.com.[Read More]
April 13, 2018Chris Foley
This article is intended as a brief overview and explanation of the Amazon GameOn API keys, which should be helpful as you go through the GameOn documentation and plan your technical integration.
March 06, 2018Chris Foley
In this article, I will explain a bit about the last piece of the puzzle: engaging the people who will actually promote your game.
February 09, 2018Chris Foley
In this post, I'll talk about making your game technically easy for broadcasters to stream your game and how to enable compelling content.[Read More]
January 30, 2018Chris Foley
This three-part series will describe the ways that mobile game developers can make their games more attractive to the broadcaster community. I will touch on technical and design elements, as well as external communications and marketing.[Read More]
January 24, 2018Chris Foley
Developers targeting older Amazon Fire tablets (2012 and earlier) who are upgrading their Unity engines should be an aware of an important change in Unity’s Android support.