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Showing posts tagged with Adobe Air

August 14, 2013

Mike Hines

We’ve gotten a few questions recently about Adobe AIR support on Kindle Fire. Here is the quick FAQ:

Do Kindle Fire devices have Adobe AIR embedded?

Yes.

The Original Kindle Fire has Adobe AIR 2.7.1 embedded as a Shared Runtime. The Kindle Fire, Kindle Fire 7” HD, and the Kindle Fire 8.9” HD devices (the Kindle Fire devices running ICS) all have Shared Runtime support for Adobe AIR 3.1.

Can I use a newer version of AIR for my app?

Yes.

The current version of Flash Builder includes support for Captive Runtime, a way that you can package the most recent version of Adobe Air with your app. Everything you app needs to run is packaged directly into the apk. Note: The ADT –package command is now packaging AIR 3.7 and higher as a Captive Runtime by default. See this note from Adobe for more details.

Does Kindle Fire have any Adobe AIR Native Extensions (ANEs)?

Yes.

We have two free Adobe AIR Native Extensions for the Kindle Fire. One for In-App Purchasing, and another for GameCircle integration. You can read the press release here.

 

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