Being able to create a Game Design Document (GDD) is a critical skill any game developer should learn. I’ve talked about making GDDs in the past and figured I’d go through the process live on my Twitch stream. For me, GDDs are just like any other tool I would build to help my own game development so I break down the process I follow into several steps:
Start by mapping out each of the screens of your game
Break down the game logic and major concepts that define the gameplay itself
List all of the artwork you need for the game
In this case I already had the game, Kingdom By The Sea, which I created for Ludum Dare 34. Sometimes, especially when you are building a game during a jam, you don’t have the time to create a fully fleshed out GDD. In this situation I plan on continuing development on my game and I’ll also be working with an artist, so breaking out each part of the game’s core mechanics not only help me collaborate but map out the details and scope of what I need to do over the next few months.
In these videos you’ll see how I start with the prototype of the game, break down each pert of it and document it. Over the course of 2 hours I end up with a 40 page GDD which has everything I need to begin planning my next few months of development on the game.
Here are the videos:
If you want to watch more of my game development, make sure to check out my Twitch stream on weekdays from 9am – 12pm EST. You can also watch daily highlight on my Twitch profile.
Publishing to the Amazon Appstore
If you are a first time game developer or a seasoned pro, the Amazon Appstore is the perfect place for your latest creation. Publishing to the Amazon Appstore is free and easy, especially if you are already building Android games. We offer some great tools and services to help make your game more successful like Amazon IAP, Ads, Merch, Underground and our collection of Fire OS devices. Here are some additional links to help you gets started: