Whether you are a seasoned developer, or just getting started, chances are you need a little encouragement to go from a blank canvas, to a fully functional end product. While there are lots of resources out there to help you get started, it may feel a bit overwhelming. Over the years, I have created dozens of games—some successful, some not. I created the "Getting Started Making Games" guide to share my learnings and help point you in the right direction. Most important, I created this guide to take the guess work and anxiety out of the critical tasks—such as artwork and music—that might be out of your comfort zone as a developer.
In this guide you will find tips on how to:
- write a Game Design Document (GDD),
- choose a framework that meets your needs,
- work with art and sound,
- market your game effectively.
You can download a free copy of Getting Started Making Games guide at the link below: