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Showing posts by Chris Foley

February 09, 2018

Chris Foley

Twitchfriendly-heroimage1.jpg

In this post, I'll talk about making your game technically easy for broadcasters to stream your game and how to enable compelling content. 

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January 30, 2018

Chris Foley

Twitchfriendly-heroimage1.jpg

This three-part series will describe the ways that mobile game developers can make their games more attractive to the broadcaster community. I will touch on technical and design elements, as well as external communications and marketing.

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January 24, 2018

Chris Foley

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Developers targeting older Amazon Fire tablets (2012 and earlier) who are upgrading their Unity engines should be an aware of an important change in Unity’s Android support.

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