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July 31, 2018

Tom Johnson

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In the 1.0.7 release of Fire App Builder, we added a new feature that has become more relevant given the release of Fire TV Cube: voice interactivity with the media transport controls. Media transport controls refer to the play, pause, rewind, and fast-forward actions with your media player.

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July 26, 2018

Guest Blogger

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Missile Cards isn’t my first commercial project, but it’s one of the weirdest, most ambitious, and most successful games I’ve created to date. For me, learning is an important part of the process and each project brings new challenges, victories, and opportunities to share my experience with others.

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July 24, 2018

Guest Blogger

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As someone who has primarily made multiplayer games, playtesting has been an extremely important part of development. However it can be tricky to get helpful feedback under certain circumstances.

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July 20, 2018

Emily Esposito Fulkerson

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Compared to other tournaments they ran in the past, Eden Games reports a 20% increase in retention when real-world prizes were offered via GameOn.

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July 18, 2018

Guest Blogger

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In part one of this article series, we created our database and used it to display the values of each variable on the GUI. We only covered how to add basic data types as well as enums and other objects. This time, we will do some modifications to the original database.

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July 16, 2018

Jesse Freeman

During these office hours, you will be able to ask your technical questions, view live code demos, and discuss your GameOn use case. We will also explore best practices for competition management, real-world prizes, and more.
 

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July 11, 2018

Emily Esposito Fulkerson

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In this blog post, we'll explore the audience watching and playing games, share player vignettes, and give you three tips to engage your players and build community.

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July 10, 2018

Tess Selim

 

In this workshop, developer evangelist Peter Heinrich will share how you can use competition to drive engagement in your game and walk you through the steps to integrate the Amazon GameOn APIs.

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July 05, 2018

Siva Rajaraman

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Today, Amazon Appstore began the gradual roll out an updated submission experience, which includes improvements to the APK section in the Appstore console.

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July 03, 2018

Peter Heinrich

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Designing for the 10-foot experience does require that developers understand the capabilities (and limitations) of TV hardware, and to reconsider how they present information and handle user input. There are a few key design principles that apply.

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June 28, 2018

Emily Esposito Fulkerson

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Gaming has evolved into an all-around entertainment phenomenon. If you add up all playing and viewing hours, gaming is the world’s favorite pastime. And, with more than 2.3 billion active gamers in the world this year, this trend isn't going anywhere. 

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June 26, 2018

Peter Heinrich

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High-level programming languages usually insulate us from the details, but it pays to understand what’s happening under the covers, because knowing how the hardware works helps us to write better code.

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June 22, 2018

Emily Esposito Fulkerson

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For developers, this new smart TV adds yet another way to reach potential customers. When you publish on the Amazon Appstore and target Fire TV, your apps and games will be available on the Toshiba 4K Ultra HD - Fire TV Edition out of the box.

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June 21, 2018

Emily Esposito Fulkerson

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Check your doorsteps, Amazon Fire TV Cube is now shipping to customers in the United States. The hands-free 4K Ultra HD streaming media player with Alexa is available for $119.99 and ships with an IR extender cable and Ethernet.

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June 20, 2018

Mike Hines

Here are the four steps to link your GameOn games and AWS account. Before you begin, make sure you have admin access to your AWS account and that you have your 12-digit AWS account number handy.

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