Amazon Developer

as

Settings
Sign out
Notifications
Alexa
Amazon Appstore
Ring
AWS
Documentation
Support
Contact Us
My Cases
Get Started
Design and Develop
Publish
Reference
Support
Skip to main content
Audio Playback Stream allows for control of playback streams such as pausing, flushing, and writing to the playback buffer.

Required privileges

The API requires specific privileges for certain operations:
The API also requires declaration of the system audio services:

Types Used

Refer to * * * * * * *

Constructors

new AudioPlaybackStream()

new AudioPlaybackStream(id): AudioPlaybackStream

Parameters

id
number Internal stream identifier

Returns

AudioPlaybackStream

Properties

streamId

streamId: number

Methods

duckVolumeAsync()

duckVolumeAsync(mode: Int32, value: Int32, rampDurationMs: Int32): Promise<Int32> Adjusts the volume of the stream for ducking purposes. Only effective when using EXPLICIT ducking policy.

Parameters

mode
Int32 (0) or (1)
value
Int32 Amount to reduce volume:
  • For DB: 0-144 dB reduction
  • For PERCENTAGE: 0-100% reduction
value = 0 means the stream will be unducked to original stream volume
rampDurationMs
Int32 Time in milliseconds to go from current volume to target volume

Returns

Promise<Int32> Promise A promise that resolves to:
  • (0): Volume ducked successfully
  • (-3): Stream not initialized
  • (-2): Invalid parameters
  • (-8): Wrong ducking policy

Examples


flushAsync()

flushAsync(): Promise<AudioStatus> Flushes all buffered data without changing the playback state.

Returns

Promise<AudioStatus> Promise A promise that resolves to:
  • (0): Successfully flushed
  • (-3): Stream not initialized
  • (-8): Cannot flush while playing
  • (-5): Server communication error

Examples


getAudioAttributesAsync()

getAudioAttributesAsync(): Promise<AudioAttributes> Retrieves the current audio attributes of the playback stream.

Returns

Promise<AudioAttributes> Promise A promise that resolves to an object containing:
  • contentType: Type of content being played
  • usage: Usage category of the stream
  • flags: Current behavior flags Or rejects with:
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


getAudioConfigAsync()

getAudioConfigAsync(): Promise<AudioConfig> Retrieves the current audio configuration of the playback stream.

Returns

Promise<AudioConfig> Promise A promise that resolves to an object containing:
  • sampleRate: Current sample rate in Hz
  • channelMask: Current channel configuration
  • format: Current sample format Or rejects with:
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


getAudioEffectSessionIdAsync()

getAudioEffectSessionIdAsync(): Promise<Int32> Gets the custom audio effect session ID associated with this stream.

Returns

Promise<Int32> Promise A promise that resolves to:
  • Positive value: The effect session ID
  • (-3): Stream not initialized
  • (-2): No effect session assigned

getAudioFocusSessionIdAsync()

getAudioFocusSessionIdAsync(): Promise<Int32> Gets the audio focus session ID associated with this stream.

Returns

Promise<Int32> Promise A promise that resolves to:
  • Positive value: The focus session ID
  • (-3): Stream not initialized
  • (-2): No focus session assigned

Examples


getBufferCountAsync()

getBufferCountAsync(): Promise<Int32> Gets the number of buffers configured for this stream.

Returns

Promise<Int32> Promise A promise that resolves to:
  • Positive value: Number of buffers
  • (-3): Stream not initialized
  • (-5): Server communication error

getChannelCountAsync()

getChannelCountAsync(): Promise<Int32> Gets the channel count of the playback stream.

Returns

Promise<Int32> Promise A promise that resolves to:
  • Positive value: Number of channels
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


getDuckingPolicyAsync()

getDuckingPolicyAsync(): Promise<Int32> Gets the current ducking policy of the stream.

Returns

Promise<Int32> Promise A promise that resolves to :
  • (0): System handles duckicking automatically
  • (1): Application must handle ducking
Or rejects with:
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


getFramesPerBufferAsync()

getFramesPerBufferAsync(): Promise<Int32> Gets the number of frames per buffer configured for this stream.

Returns

Promise<Int32> Promise A promise that resolves to:
  • Positive value: Frames per buffer
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


getLatencyInMsAsync()

getLatencyInMsAsync(): Promise<Int32> Gets the current latency of the playback stream in milliseconds. This includes both buffer and hardware latency.

Returns

Promise<Int32> Promise A promise that resolves to:
  • Positive value: Latency in milliseconds
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


getMajorVersion()

static getMajorVersion(): number Gets the major version number of the implementation. Can be used to make version checks.

Returns

number number The major version number

getMinorVersion()

static getMinorVersion(): number Gets the minor version number of the implementation. Can be used to make version checks.

Returns

number number The minor version number

getNumBytesInPipelineAsync()

getNumBytesInPipelineAsync(): Promise<Int32> Gets the number of bytes currently in the playback pipeline waiting to be played.

Returns

Promise<Int32> Promise A promise that resolves to:
  • Positive value: Number of bytes in pipeline
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


getNumBytesOfNativeBufferAsync()

getNumBytesOfNativeBufferAsync(): Promise<Int32> Gets the size of the native buffer used for playback. This represents the maximum amount of data that can be queued for playback.

Returns

Promise<Int32> Promise A promise that resolves to:
  • Positive value: Buffer size in bytes
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


getPatchVersion()

static getPatchVersion(): number Gets the patch version number of the implementation. Can be used to make version checks.

Returns

number number The patch version number

getPresentedFrameCountAsync()

getPresentedFrameCountAsync(): Promise<Int32> Gets the total number of frames that have been played.

Returns

Promise<Int32> Promise A promise that resolves to:
  • Positive value: Number of frames played to audio pipeline on success.
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


getSampleRateAsync()

getSampleRateAsync(): Promise<Int32> Gets the sample rate of the playback stream.

Returns

Promise<Int32> Promise A promise that resolves to:
  • Positive value: Sample rate in Hz
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


getSampleSizeAsync()

getSampleSizeAsync(): Promise<Int32> Gets the sample size in bits of the playback stream.

Returns

Promise<Int32> Promise A promise that resolves to:
  • Positive value: Sample size in bits (e.g., 16, 24, 32)
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


getUnderrunCountAsync()

getUnderrunCountAsync(): Promise<Int32> Gets the total number of underrun occurrences.

Returns

Promise<Int32> Promise A promise that resolves to:
  • Positive value: Number of underrun occurrences during stream lifetime.
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


getUnderrunSizeAsync()

getUnderrunSizeAsync(): Promise<Int32> Gets the underrun size in frames. An underrun occurs when the playback buffer becomes empty. If a client has set a buffer underrun threshold and playback buffer is in underrun state, this API will return the difference between the buffer size and the threshold value. Otherwise, this API will return 0.

Returns

Promise<Int32> Promise A promise that resolves to:
  • Positive value: Difference in frames between buffer size and underrun threshold. Frame value is rounded up.
  • 0: No underrun
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


getVolumeAsync()

getVolumeAsync(): Promise<Int32> Gets the stream’s current volume level.

Returns

Promise<Int32> Promise A promise that resolves to:
  • 0-100: Current volume level
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


initCheckAsync()

initCheckAsync(): Promise<AudioStatus> Verifies if the playback stream has been properly initialized. Must be called before using other methods to ensure the stream is ready.

Returns

Promise<AudioStatus> Promise A promise that resolves to:
  • (0): Stream is properly initialized
  • (-3): Stream not initialized
  • (-5): Server communication error

Examples


pauseAsync()

pauseAsync(): Promise<AudioStatus> Pauses playback of the stream. Data in the buffer is retained and playback can be resumed with .

Returns

Promise<AudioStatus> Promise A promise that resolves to:
  • (0): Successfully paused
  • (-3): Stream not initialized
  • (-8): Stream already paused
  • (-5): Server communication error

Examples


queryMinimumBufferInfoAsync()

queryMinimumBufferInfoAsync(): Promise<Object> Get minimum buffer information

Returns

Promise<Object> Promise object with fields minFramesPerBuffer and minBufferCount

registerEventObserverAsync()

registerEventObserverAsync(callback: (value: any) => void): Promise<AudioStatus> Registers a callback to receive playback stream events. Only one callback can be registered at a time.

Parameters

callback
(value: any) => void Function to receive events. Events include:
  • (0): Stream has failed
  • (1): Stream has recovered from failure
  • (2): Playback has stopped
  • (3): Stream mute state changed
  • (4): Buffer underrun occurred

Returns

Promise<AudioStatus> Promise A promise that resolves to:
  • (0): Callback registered successfully
  • (-3): Stream not initialized
  • (-2): Invalid callback
  • (-4): Callback already registered

Examples


setVolumeAsync()

setVolumeAsync(gain: Int32): Promise<Int32> Set individual stream volume by absolute gain in percentage.set gain of individual stream; It will be multiplied on stream volume. This is independent of system volume.

Parameters

gain
Int32 Volume level (0-100)

Returns

Promise<Int32> Promise A promise that resolves to:
  • (0): Volume set successfully
  • (-3): Stream not initialized
  • (-2): Invalid gain value
  • (-5): Server communication error

Examples


setVolumeWithFadeAsync()

setVolumeWithFadeAsync(volume: Int32, duration: Int32, fadeType: AudioFadeType): Promise<Int32> Sets the stream’s volume with fade effect.

Parameters

volume
Int32 Target volume (0-100)
duration
Int32 Duration in milliseconds
fadeType
AudioFadeType Fade curve type

Returns

Promise<Int32> Promise A promise that resolves when fade is initiated
  • (0): Volume set successfully
  • (-3): Stream not initialized
  • (-2): Invalid gain value
  • (-5): Server communication error

startAsync()

startAsync(): Promise<AudioStatus> Starts or resumes playback of the stream.

Returns

Promise<AudioStatus> Promise A promise that resolves to:
  • (0): Successfully started
  • (-3): Stream not initialized
  • (-8): Stream already playing
  • (-5): Server communication error

Examples


stopAsync()

stopAsync(): Promise<AudioStatus> Stops playback and clears all buffers. Unlike , this discards any buffered data.

Returns

Promise<AudioStatus> Promise A promise that resolves to:
  • (0): Successfully stopped
  • (-3): Stream not initialized
  • (-8): Stream already stopped
  • (-5): Server communication error

Examples


unregisterEventObserverAsync()

unregisterEventObserverAsync(): Promise<AudioStatus> Unregister the previously registered event callback.

Returns

Promise<AudioStatus> Promise A promise that resolves to:
  • (0): Callback unregistered successfully
  • (-3): Stream not initialized
  • (-2): No callback was registered

Examples


writeAsync()

writeAsync(buffer: ArrayBuffer): Promise<AudioStatus> Writes audio data to the playback buffer.

Parameters

buffer
ArrayBuffer Audio data to write

Returns

Promise<AudioStatus> Promise A promise that resolves to:
  • Positive value: Number of bytes written
  • (-3): Stream not initialized
  • (-2): Invalid buffer
  • (-8): Write operation failed
  • (-6): Buffer full
  • (-5): Server communication error

Examples


Last modified on July 22, 2026