We’ve been talking a lot about how to get more game developers over the app poverty line and sharing best practices for building quality games and healthy businesses on the blog and at conferences.
Now, we’re doing something a bit different.
We’ve started a reality show called “Planet Destroyer: Concept to Greenlight” where @PeterDotGames and @PaulCutsinger are building a game live on Twitch and just, like any reality show, it’ll end with a panel of judges that will critique the game and will give it a thumbs up or thumbs down. Along the way, we’re broadcasting the entire journey live on Twitch. We really want that thumbs up so, to help us and all the game devs that watch, we’re bringing in experts from around the industry to mentor us on every aspect of building a game – game design, architecture, music, story, business models, crowd funding, publishing, user acquisition, art, front end coding, back end scale, marketing… Everything you actually need to have a successful game launch.
This week, we’re excited to have Luke Burtis from Tiny Build and Dmitri Williams from Ninja Metrics come on the show. Luke is going to share his perspective as an indie game developer that ran a successful kickstarter and Steam Greenlight and as an indie publisher that is looking for great games to publish. Dmitri’s brings a perspective on social analytics that is going is core to our game design. He’ll help us understand how to refine our conceptual ideas make them real and actionable.