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Peter Heinrich entered the game industry in 1991, porting flight simulators to the Amiga.  PC and console titles followed, including some of the earliest graphical social games and MMOs commercially available on the Internet. Peter went indie to develop casual games for the desktop, bootstrapping his first game studio with three cofounders.  That team went on to launch a second company dedicated to online episodic content in educational games for kids.  That company was eventually acquired and Peter moved on to develop games for the nascent mobile market.

 

Now a Developer Evangelist for Amazon, Peter helps other game makers integrate mobile game services, optimize their code, and get their products noticed.  He posts regularly on topics relevant to mobile app and game developers, including engagement, monetization, analytics, and programming patterns.