AWS re:Invent 2015 is a learning conference with breakout sessions covering a broad range of topics and technical depth. All sessions will be delivered by subject matter experts, engineers, or expert customers who can share their real world experiences and lessons learned.
This year’s conference will feature three tracks of content to help mobile app and game developers build apps, engage customers and monetize more effectively. We will also feature Amazon Alexa in the new #IoT track showcasing what partners like Capital One and BMW have built as well as a two-hour hand-on workshop where you can learn how to build Skills for Alexa on real devices.
Here is the full schedule:
Level |
Title |
Description |
Session Level 300 |
Voice-Enable All the Things: Creating Voice Experiences Using Amazon Alexa |
Alexa is the speech and personal assistant technology behind Amazon Echo. Today you can use Alexa to listen to music, play games, check traffic and weather, control your household devices such as Philips Hue and Belkin WeMo, and lots more. Alexa offers a full-featured set of APIs and SDKs that you can use to teach her new skills and add her into devices and applications of your own. In this talk, intended for software and hardware developers interested in voice control, home automation, and personal assistant technology, we will walk through the development of a new Alexa skill and incorporate it into a consumer-facing device. |
Session Level 300 |
Extending Alexa’s Built-in Skills – See How Capital One Did It
|
Alexa, the voice service that powers Echo, provides a set of built-in abilities, or skills, that enable customers to interact with devices in a more intuitive way using voice. In this session we’ll provide best practices on how to create a compelling voice experience leveraging Alexa’s built-in skills. Scott Totman, VP of Mobile and Innovation at Capital One, will describe what they learned building their first voice experience, including how they architected their skill using AWS Lambda, mapped utterances to intents and optimized it for spoken language understanding. |
Session Level 300 |
The Alexa Voice Service (AVS), Under the Hood
|
Alexa is the speech processing and personal assistant technology behind Amazon Echo. Speech-based user interfaces represent one of the next major disruptions in computing and the Alexa Voice Service (AVS) provides you with an opportunity to take advantage of this new form of interaction. In this session, we’ll walk through the recently-released AVS API by building a voice-enabled application and then go behind the scenes with Alexa, diving into the architecture and unique technical challenges faced during development. |
Workshop Level 300 |
AWS + ASK: Teaching Amazon Alexa New Voice Enabled Skills Through AWS Lambda |
Alexa, the voice service that powers Amazon Echo, provides a set of built-in abilities, or skills, that enable customers to interact with devices in a more intuitive way using voice. Examples of these skills include the ability to play music, answer general questions, set an alarm or timer and more. With the Alexa Skills Kit, you can easily build and add your own skills to Alexa. Customers can then access these new skills simply by asking Alexa a question or making a command. This workshop will be a walkthrough of the latest Alexa Skills Kit (ASK) and will teach you how to build your own skills for Alexa enabled devices, like the Amazon Echo. You will get hands on experience with an Amazon Echo device, the Alexa Skills Kit and AWS Lambda. You will also learn how to monitor your new skill using AWS CloudWatch and how to test your skill using both the Alexa Service Simulator, AWS Lambda Unit Tests and an Amazon Echo device. |
Level |
Title |
Description |
Session Level 200 |
What We Learned from the Top Developers about Reaching New Players (and Monetizing 100% of Them) |
The average game developer only monetizes 2-3% of their customers. What if you could monetize 100% of them? We’ve analyzed the top mobile games to see what best practices help them reach new customers and monetize at a higher rate. Several trends emerging now will make it possible for all developers to amplify those best practices and convert more “players” to “payers”. In this session we’ll reveal how you can leverage the latest best practices like video content, physical goods and innovative services to drive user acquisition and game revenues from the Top Developers about Reaching New Players (and Monetizing 100% of Them) |
Session Level 400 |
Game developers have lots of options when it comes to picking platforms and frameworks to build their games with. If you are looking to build true cross platform games there are two great options, HTML5 and Unity, but choosing which one to start with can be difficult. In this talk we will discuss the pros and cons of each platform by looking at the same game built in Phaser (http://phaser.io) and Unity. We'll also discuss publishing options for both platforms and how to create truly cross platform games from a single codebase. |
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Session Level 400 |
Quiplash: The Multiscreen, Multidevice, Multiplayer Game for 10,000 |
Jackbox Games, the makers of Fibbage and You Don’t Know Jack, want everyone to be able to join the fun. They design games that thousands of people can play together at the same time from their phone, tablet, computer, or set-top box. Quiplash is their newest release, and it is THE game to play at parties, family events, and public gatherings. It combines local multiplayer with massively multiplayer so the whole room can play with the whole world. Multidevice means anyone can play, and multi-screen creates an experience that is fun for both participants and spectators. Attend this session to hear how Jackbox Games achieved this. They describe the system architecture and technology they employed to bring Quiplash to life and explain the importance of AWS, Fire TV, and Twitch to their development process. They also discuss the design decisions that made it possible to support multiple screens and multiple devices for thousands of concurrent players. |
Are you not able to attend in person? Click here to register for the live streams. Hope to see you there!
-Dave (@TheDaveDev)