In my recent blog post, I demonstrated what we have found to be a good login experience for customers using an Amazon Fire TV and remote control. In this second part, we’ll create a Cordova app which utilizes Login with Amazon via a third-party open source plugin.
In this webinar, you will learn about the specific steps required to include your content in universal browse and search results across content providers.
We are going to talk about everyone’s favorite indie effect: screen shake! A classic that is sure to beef up your impacts, explosions, sudden realizations, gunshots, and more. Setting up screen shake is a pretty simple process, but as you will see, there are a lot of nuances.
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In this blog post, I'll cover the seven basic steps for bringing your Unity® app to the Amazon Appstore, quickly and easily.
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In this post I will go over the basics of setting up a replay system and leave you with ideas on how to integrate it in your game and expand it.
In this two-part blog post, I’d first like to explain how to create a good TV app registration and login experience with Login with Amazon and Amazon In-App Purchasing. In the second part, we’ll use a third-party Cordova plugin to create an app utilizing Login with Amazon.
I talk to loads of developers just itching to try their hand at games, and the question of math comes up a lot. To begin our quest for math literacy in pursuit of superior game creation, let's bounce a ball!
Too busy to keep up with us at the Amazon Appstore? We've been busy too, from setting up object orchestration in GameMaker with Nathan Ranney to managing app permissions with Fire TV Gen 3. Read more to see what you missed!
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Starting with Android 6 (API 23), users can grant or revoke certain permissions to apps while they are running, instead of when they first install the app. This helps streamline the app install process for the user because he can install an app without setting permissions he doesn't want included.
I want to talk about something cool that I’m calling “orchestration." Object orchestration is the act of controlling objects from inside of another object. This is very useful for something like a “controller” object, which manages many things in your game.
Too busy to keep up with us at the Amazon Appstore? We've been busy too, from designing fun platforming levels with Alejandro Hitti to preparing for our webinar on using mobile frameworks to sell IAP. Read more to see what you missed!
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With the Fire 7 and Fire HD 8, apps and games are at the center of the experience. The user interface features dedicated content pages for books, games, apps, and more creating an engaging layout that mimics the beautiful pages of a magazine.
Waipu.tv launched its services in September 2016 and so far, it has generated more than 50,000 subscribers. How did German company EXARING AG, developers of waipu.tv, develop this user-centric TV experience? Find out in this edition of Dev Chat.
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Join us on December 14, 2017 for a webinar on integrating in-app purchasing (IAP) and selling digital items from within your app or game. We’ll cover how to set up your item catalog on Amazon, then show how you can connect to it from within your app.
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In this post, I wanted to share my experiences with level design - the things I did right, the things I did wrong, and general tips to make your platforming levels much better. First, I'll explain the various methods I found that were effective for me when designing levels.
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