Vielen Dank für Ihren Besuch. Diese Seite ist momentan nur auf Englisch verfügbar. Wir arbeiten an der deutschen Version. Vielen Dank für Ihr Verständnis.
Appstore Blogs

Appstore Blogs

Want the latest?

appstore topics

Recent Posts

Archive

Showing posts tagged with How To

October 18, 2018

Guest Blogger

image8-imprecisecontrols-alejandro.gif
I will talk about three examples in this article related to that genre, namely: Coyote Time, Jump Buffering, and Sticky Walls. Let’s get started.

[Read More]

October 11, 2018

Guest Blogger

Image2-PRNGbasics-1010.gif

Today, I want to talk to you about random number generation (RNG). Or, more accurately, pseudo-random number generation (PRNG).

[Read More]

October 09, 2018

Guest Blogger

Sound_mix_Opt2_a.jpg
In my previous blog post, we went over some basic tools and terminology for audio engineering. Now that we have an appreciation of the basic sculpting tools available to us, let’s talk about a holistic approach to the soundscape.

[Read More]

October 02, 2018

Francesco Mattia

Image1-EditText-Francesco.jpg
The experience on Fire TV requires you to think about designing for the 10-foot experience as well as taking into account different control interfaces, like a remote and voice capabilities.

[Read More]

September 19, 2018

Jennifer King

SituationalDesign_Appstore_banner.png

Designing for voice is different from designing for screens; therefore, developers looking to build for voice can start by embracing a set of design principles that are unique to voice-first interactions. Here we cover four design patterns to keep in mind.

[Read More]

September 11, 2018

Guest Blogger

Kenney-Header-particplesprites.png

Particle effects like explosions, magic effects, water, and smoke can bring any game to life. To get started with particle effects, you will first need a sprite to use as a particle. Creating these sprites is can be easy using free software and minimal drawing skills. Let’s get started!

[Read More]

August 29, 2018

Guest Blogger

Image1-managingexpexpectations_aug.gif
I hire artists, programmers, designers, sound effects artists, and musicians quite often. In this blog I will share a few tips on how to manage a team of people, and how to set that team up for success.

[Read More]

August 15, 2018

Guest Blogger

Image2-PlayerExpression-0815.gif

This blog will cover something very near and dear to my heart: player expression through gameplay. Basically, players being able to play how they want to play and not always exactly how the game or the designer wants them to play.

[Read More]

August 07, 2018

Guest Blogger

Missile-Cards-Blog-Banner.png
I’ve created dozens of card game prototypes and am working on numerous card-based projects I plan to release in the future. From working on these projects, I’ve noted some common elements that tend to make or break a digital card game’s design.

[Read More]

August 01, 2018

Guest Blogger

GameAudio-DannyB-Hero-July.jpg

In this post I’ll go through some basics on digital audio and the tools available to shape and refine that audio. In a follow-up post, I’ll talk about how to ultimately combine those elements into a cohesive mix with some audio examples. I will list any important jargon at the end for reference.

[Read More]

July 26, 2018

Guest Blogger

Missile-Cards-Blog-Banner.png
Missile Cards isn’t my first commercial project, but it’s one of the weirdest, most ambitious, and most successful games I’ve created to date. For me, learning is an important part of the process and each project brings new challenges, victories, and opportunities to share my experience with others.

[Read More]

July 18, 2018

Guest Blogger

Object-introspection-image1-0718.png

In part one of this article series, we created our database and used it to display the values of each variable on the GUI. We only covered how to add basic data types as well as enums and other objects. This time, we will do some modifications to the original database.

[Read More]

July 05, 2018

Siva Rajaraman

APK_Rearchitecture_728x280.png

Today, Amazon Appstore began the gradual roll out an updated submission experience, which includes improvements to the APK section in the Appstore console.

[Read More]

June 26, 2018

Peter Heinrich

Amazon_Appstore_BlogPost_V2_121417.png
High-level programming languages usually insulate us from the details, but it pays to understand what’s happening under the covers, because knowing how the hardware works helps us to write better code.

[Read More]

June 19, 2018

Guest Blogger

Image1-combosetup-nathan.gif

Due to the overwhelming response from the hitbox and hurtbox tutorial I posted, and due to a lot of questions from you folks about how to do this particular thing, I’m going to show you how to set up a basic combo system.

[Read More]

Want the latest?

appstore topics

Recent Posts

Archive