When it comes to choosing the right framework to building your game with it’s not always an easy decision to make. If you are just getting started, knowing the long term viability and support is also difficult to predict. Over the past few years I’ve been making my own games in HTML5 and Unity. While both are very good platforms, picking which one is best for you isn’t always black and white. To help you out, I’ll be doing a special talk at our newly opened AWS Pop-Up Loft in New York City on June 29th at 12pm.
During this talk I am going to go over one of my own games, Flappy Jetroid, that I’ve built in HTML5 using the popular Phaser game framework and Unity.
Phaser version of Flappy Jetroid
Unity version of Flappy Jetroid
We’ll dig deep into the code of each game, how they differ as well as the advantages/disadvantages of each. We'll also discuss publishing options for both platforms and how to create truly cross platform games from a single codebase.
You can register for the talk on the AWS Pop-Up Loft website or directly here.
Looking to learn more about making games in HTML5 or Unity for Amazon Appstore? Check out the following resources:
- Jesse Freeman (@jessefreeman)