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Showing posts tagged with MWC

June 23, 2014

David Isbitski

We recently had the chance to talk to developers from across Europe and the United States about their experience with Amazon. They shared their insights on monetization, customer acquisition, ease of submission, and the marketing of their apps.

You can also check out some of the highlights from the video below:

Developers like Pixowl are Seeing Higher ARPU than on Other Platforms

According to an IDC survey of 360 developers sponsored by Amazon, 74% of the surveyed developers said that Average Revenue per App/User is the same or better (38%) than other platforms. Sebastien Borget, CEO and Co-founder at Pixowl, and Stephan Berendsen, Founder and President at BBG Entertainment, were excited to see their apps monetize better on a per-user basis than on competing platforms.

‘Revenues Per User on Kindle are for us up to 4x times higher than on Google Play’ Sebastien Borget, CEO and Co-founder, Pixowl

Stephan points out that Amazon customers are used to paying for content and that the standard Amazon one-click payment method makes purchasing apps even easier for customers.

Reach More Customers with Amazon Marketing Tools

To tap into this customer pool and leverage the monetization potential, Ben Howard from Viewranger actively uses the Amazon Appstore capabilities available and has added the Amazon Appstore badge to their website to leverage the Amazon brand with its customer base.

“It’s a very unique device and comes with a lot of brand recognition. We get to use the Kindle Fire logo, we get to say that the app is available on their platform, which just means that more and more people are going to use our app.” Ben Howard, App Marketing and Sales Executive, Viewranger

Submit your App Today

The IDC survey also noted that 65% of surveyed developers are experiencing total revenue on the Kindle Fire on par or better than other platforms. And since most Android apps just work on Amazon Appstore without any additional development, it’s a great time to get started. Sign up for a free developer account here.

Additional resources on getting started