Amazon GameOn recently added stats-based leaderboard APIs so developers can create even more dynamic competitions to keep players engaged. We know people love connecting through competition, and leaderboards keep players excited to keep competing to beat the top scores.
Over the last year, developers have embraced our cross-platform APIs to engage their communities in brand new ways. This blog post highlights a few developer success stories, key features we released, and new features we’re proud to announce.
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It's a new year and what better way to celebrate than to showcase the new features we added to GameOn Tournament Organizer (GOTO).
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Starting today, it’s even easier to add GameOn to any game created with GameMaker Studio 2 thanks to the Amazon GameOn plugin created by YoYo Games, the maker of GameMaker Studio 2.
We had a chance to talk to Jesse Cherry, the senior product manager at nWay, about nWay's experience running competitions and engaging their players with GameOn.
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Our goal is to make it even easier for community managers and non-development staff to entirely run GameOn tournaments without needing to write a single line of code. Once a game integrates the GameOn tournament and prize APIs, the entire process can be managed from the admin console.
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In this tutorial we will walk you through how to integrate GameOn's APIs into an Android game. Using a simple quiz game as an example, you'll see how each piece fits together to produce a working game integration.
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Today, we added a new feature - the GameOn Tournament Organizer. GameOn Tournament Organizer is a Twitch extension that allows Twitch creators to generate tournaments inside the Twitch experience with a click of a mouse and invite their players to join directly from within the game.
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Developers can now integrate competitions with leaderboards and prizes into team-based, multiplayer games using GameOn services and the new Team API methods.
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