Starting today, you can download sales reports programmatically through the Appstore Sales Reporting API, with the ability to download compressedCSV files with transactional monthly sales data.[Read More]
Today, we are excited to introduce Amazon Fire TV Cube, a hands-free 4K Ultra HD streaming media player with Alexa, allowing you to control your TV from across the room.[Read More]
We're excited to share that GameOn released another update this week. We've added additional reporting in the console so you can ultimately determine the popularity of your competitions and the level of player engagement.[Read More]
We are excited to announce the global availability of Amazon Creator, an online publishing tool that lets you create media-based Amazon Fire TV apps without writing a single line of code.
Today, we're excited to announce a multi-year collaboration with Best Buy to bring the next generation of Fire TV Edition smart TVs to customers in the United States and Canada.
We are in the process of revamping the app submission experience on our developer portal. Now, we are working on the availability and pricing section during app submission.
Today we announced Amazon GameOn, a cross-platform, competitive gaming service for developers. GameOn is a set of flexible APIs that allow you to easily build cross-platform competitions into your games, allowing your players to compete for real-world prizes fulfilled by Amazon.[Read More]
We are in the process of revamping the app submission experience on our developer portal. Part one of this revamp is focused on improving the multimedia assets upload experience and how you add app descriptions.
Today Amazon announced the all-new Fire TV Stick with Alexa Voice Remote, the most powerful streaming media stick available. The next-generation Fire TV Stick is 30 percent faster than the original best-selling version, offers access to more than 300,000 movies and TV episodes, and includes the Alexa Voice Remote—for only $39.99. Now sporting a quad-core processor, it has the horsepower to let your high-performance apps and games shine.
We’re also optimizing the on-device experience for customers, making it easier for them to discover new content. The all-new Fire TV Stick offers new and upgraded features including, personalized recommendations, notifications and Alexa powered voice search that allows customers to launch apps and games by name using their voice. Engage new customers and expand your reach to the living room with Fire TV Stick. Submit your app now to make sure it’s available when the new Fire TV Stick ships on October, 20th.[Read More]
Amazon Dash Replenishment, the service that enables connected devices to automatically reorder physical products from Amazon, has just launched for developers, and device integrators in the UK and Germany.
Now, developers in the UK and Germany can take advantage of Amazon.co.uk and Amazon.de’s authentication and payment systems, customer service, and fulfillment network to ensure that customers never have that “ran out of it” moment.
To get started, login to the Dash Replenishment Service (DRS) device wizard on the developer portal and create a US device.
Once the device is created you will see a link in the wizard to add UK/DE marketplaces in the device summary. Complete and submit the form. Amazon will provision your device and create a test ASIN list that is supported in each marketplace.
To learn more about Amazon Dash Replenishment click here.
Amazon Dash Replenishment combines the power of Amazon’s retail platform with connected devices, creating an innovative and simple set of API’s that can be used to build seamless reordering experiences for your customers. These API’s allow you to leverage Amazon's authentication and payment systems, customer service, and fulfillment network—ensuring your customers never face the “ran out of it” moment while giving them access to Amazon's low prices, great selection, and reliable delivery.
Today we are happy to announce our new Amazon Dash Replenishment device wizard—an easy-to-use quick-start wizard for developers to help you configure your device or service and enable it to place orders from Amazon.[Read More]
In order to provide a great experience to users, the first thing you have to think about is the user interface (UI) of your app. Designing the UI and UX (user experience) of an app could become a very challenging and time-consuming task, but there are some simple steps that you can follow to make your app look great on tablets.
Mario Viviani, Amazon Technology Evangelist, will be hosting a live webinar as he shares with how to implement solid UI design for Android tablets. He should know! Mario is a former Google Development Expert (GDE) who has done design work for the world’s most popular Android tablets. In this presentation, Mario will explain the relationship between different layouts and fragments; how screen density, screen resolution, display size, and density pixels all work together; and how to also apply that knowledge to Amazon Fire tablets. After this presentation, you’ll not only have a better understanding of how to design UI for tablets, but you’ll understand more about optimizing your Android design for any form-factor!
Join us on July 28th to learn how to optimize your Android app UI and understand Tablet UI basics. At the end of this webinar you will learn:
Want to learn more? Register today to learn how to scale game visuals across different resolutions
Last week Amazon announced unlocked Android phones with exclusive pricing for Prime members, and today those phones will start arriving on customer doorsteps. The all-new BLU R1 HD is only $49.99 ( $50.00 off its retail price of $99.99 ) and the new fourth-generation Motorola Moto G is $149.99 ( $50.00 off its retail price of $199.99 ). Each phone is offered unlocked, with no commitment to a contract, giving Prime members the flexibility to switch between wireless carriers and service options to best fit their needs. The BLU R1 HD and Moto G feature Android 6.0 Marshmallow with Google Mobile Services, including Google Maps, Gmail, YouTube , and Google Play. A single sign-on experience provides Prime members easy access to their Prime benefits through the most popular Amazon apps, including tens of thousands of movies and TV episodes with Prime Video, over one million songs and playlists with Prime Music, unlimited photo storage and backup with Prime Photos, one free pre-released book a month with Kindle First, FREE two-day shipping on millions of items, and more. Customers also get access to thousands of apps, games and in-app items that are 100% free with Amazon Underground, and can shop a personalized selection of Amazon's daily deals right from a new home screen widget. Currently, the devices are only available to customers in the United States.
The Amazon Appstore has never been available on a broader range of devices and platforms. It’s no wonder 65% of the surveyed developers also say that the Total Revenue achieved on the Kindle Fire is similar to, or even better than, what they experience with other major platforms.
In addition to Fire tablets, Fire TV and other Android devices, the BLU R1 HD and Moto G will help increase the reach of Amazon developers by bringing the Amazon Appstore and the Underground Program to more Prime customers. With millions of Prime customers in the United States, having Amazon Underground come pre-loaded on the BLU R1 HD and the new Moto G presents a great opportunity for you to get your apps and games in front of a brand new audience and make more money.[Read More]
Join us on Wednesday, July 20th at the Marriott Marquis (Yerba Buena Ballroom - Salon 7), in San Francisco for a packed day of learnings on all things monetization and retention. Come and hear from our Developer Evangelists and industry leaders who will share best practices and actionable tips on how you can optimize and monetize your games and turn your IP into a brand. The developer day is complimentary and doesn't require Casual Connect event badge access.
The theme for the day is 360° Monetization and we will be talking about all the ways you can monetize inside your game and outside.
We’ll start the day by sharing easy steps that you can take to optimize your app store listing to make sure your game gets discovered and downloaded. You’ll hear from our Developer Evangelists on common trends within the Top 50 apps, so you can learn what you should be doing to get to the top of the charts. Industry leaders and top game developers will join us to discuss retention and monetization best practices. You’ll also hear from leaders at Twitch on how you can turn your players into fans and build community around your game. A light breakfast and lunch will be provided along with the opportunity to win some awesome prizes.Read More]
Building games as an indie or AAA studio is serious business and unless you treat it as such you’ll have trouble finding success. We’ve entered a golden age of creativity and experimentation. Today, anyone with an idea can build a game and publish it to a global audience. How does the gifted amateur become a pro game developer, and from there, a games industry success story? Hint: it requires more than just programming or artistic talent. I'll look at the single most-important skill you can develop, and show by example what happens if you neglect it. I'll also offer practical insights on choosing a game genre, development environment, and target hardware as well as how to monetize your game. When thinking about the success of your game, you need to have a strategy that encompasses all three stages of a game’s lifespan: Pre-production, active development stage as well as the post launch stage. My talks usually focus on monetization, marketing and best practices for creating apps and games on mobile platforms.
Join me as I discuss how to approach game development as a business—even if business isn’t your "thing". I am no stranger to starting a business, with three friends, I bootstrapped my first indie game studio to create casual games in the late 90s, then started another to deliver episodic educational games to kids online. That company was eventually acquired and I moved onto develop games for the nascent mobile market.
Join me on June 30th to learn how to go From a One-Person Shop to Indie Dev to AAA. At the end of this webinar you will learn:
Want to learn more? Register today to learn how to scale game visuals across different resolutions