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Showing posts tagged with Amazon Fire TV

April 05, 2016

Bijal Nagrashna

Spanning both free to air and paid content, UKTV reaches over 42 million viewers per month across its 10 channels, representing around 9% of the commercial TV market in the UK. UKTV Play is the broadcaster’s on-demand suite of products featuring a diverse portfolio of content from four of its channels - Dave, Drama, Yesterday and Really.

While UKTV Play Initially launched on other platforms, the digital team were impressed by Amazon Fire TV’s technical specifications, competitive pricing and the opportunity it provided to expand their audience share, so knew it was a platform they needed to be on and set about creating a Fire TV App.

UKTV’s Head of Digital Products, Oliver Davies and Senior Front End Developer Owen Evans, shared with us the development strategies and choices they followed when implementing UKTV Play for Fire TV, what tools they used during UI and UX design, development, testing of the app, and how Amazon Appstore and Services enabled them during app development and publishing process. Here’s what they shared with us:

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February 22, 2016

Mario Viviani

On November 3rd 2015 300+ attendees, two tracks about monetization and gaming, 13 sessions, multiple guest speakers and the Amazon Appstore evangelists animated a very successful developer-focused conference: the Amazon Appstore Developer Summit 2015, which took place at CodeNode, London.

The Amazon Appstore Developer Summit focused around unique insights into the Amazon Appstore ecosystem, emerging user interfaces and devices that are driving new user behaviors, like Fire TV and Amazon Echo, and new business models like Amazon Underground and Merch, which are opening up opportunities for customers and the developer community.

Here you can find the recordings of all the sessions, complete with slides, organized by topic:

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February 01, 2016

Rena Watanabe

Our App Testing Service (ATS) allows you to test your app’s compatibility on the Amazon Appstore for Android, Fire tablets, and Amazon Fire TV.  Today we’ve upgraded our existing Nexus 7 fleet of devices so you can now receive compatibility results for Android 6.0 Marshmallow apps and games.

Simply drag and drop your Android APK into the App Testing Service and in as little as 90 seconds you can receive a detailed report of potential issues that could affect your apps’ compatibility with the Amazon Appstore – including guidance on how to resolve them before publishing. You can view the test results which will include screenshots, logs, CPU and Memory utilization information from actual devices that we run the automated tests on using Amazon appXplorer. We will also detect and flag crashes during the automated tests that will help you identify potential compatibility issues of your app.

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January 27, 2016

Jesse Freeman

Unity 5 has some great tools to help build great 2D games for Amazon Fire TV and Fire tablets. Here are two videos that walk you through how to use Unity’s Sprite Animation tools and also how to set up complex Animation States. I walk through the foundation of setting up Sprite animations and then show you step by step how I link up different states such as walking, running and shooting together so you can control them via C#. Check out the videos here:

If you are looking to learn more about making 2D games with Unity for Amazon devices or game dev in general make sure to check out my daily Twitch stream from 9am to 12pm EST.

Publishing to the Amazon Appstore

If you are a first time game developer or a seasoned pro, the Amazon Appstore is the perfect place for your latest creation. Publishing to the Amazon Appstore is free and easy, especially if you are already building Android games. We offer some great tools and services to help make your game more successful like Amazon IAP, Ads, Merch, Underground and our collection of Fire OS devices. Here are some additional links to help you gets started:

- Jesse Freeman (@jessefreeman)

 

January 25, 2016

Carlos Lievano

In Dev Chat – Short Answers to Big Questions, our new video series of short videos created by Amazon Appstore, developers of successful apps and games answer your questions in less than 90 seconds.

In this edition, the team behind Zattoo explains how they approach app design for the living room experience, and how building a native app with a single codebase for both mobile and TV has been advantageous for them. They also discuss how they are using Login with Amazon and Amazon’s in-app purchasing to drive registrations and monetisation. All this has driven their results on Fire devices to surpass their expectations. Zattoo distributes live television and catch up services through the Internet to connected devices. Thanks to its rapid penetration in Germany, Switzerland, and other European countries, it is now the largest Internet TV provider in Europe.

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December 24, 2015

Jesse Freeman

In part 5 of this multi-part video tutorial series, we’ll go over how to build a simple 2d side scrolling game for the Amazon Fire TV. In the previous videos (part 4) we covered working with input.  In today’s videos we’ll go over working with the camera and making it follow a player.

All of these videos are recorded from my Twitch game dev channel which you can watch daily from 9:30am – 12pm EST.

Stay tuned for more videos on building Unity games for Fire TV.

Looking for more information on Fire TV and publishing to Amazon Appstore? Check out the links below:

- Jesse Freeman (@jessefreeman)

 

December 15, 2015

Jesse Freeman

In part 4 of this multi-part video tutorial series, we’ll go over how to build a simple 2d side scrolling game for the Amazon Fire TV. In the previous videos (part 3) we covered working with sprites in Unity new 2D workflow.  In today’s videos we’ll go over working with mouse input and controllers.

All of these videos are recorded from my Twitch game dev channel which you can watch daily from 9:30am – 12pm EST.

Be sure to check out part 5 in the series, and stay tuned for more videos on building Unity games for Fire TV. Looking for more information on Fire TV and publishing to Amazon Appstore? Check out the links below:

- Jesse Freeman (@jessefreeman)

 

November 24, 2015

Jesse Freeman

In July we announced the new Amazon Fling SDK which allows developers to create engaging second screen experiences by connecting the Amazon Fire TV and Fire TV Stick to mobile devices. We continue to add new features to this SDK including the ability to remotely discover Fire TV apps directly from your iOS, Android, and Fire mobile devices by leveraging a new API called Remote Install. Remote Install can detect Fire TVs on the same network as a mobile device and allows developers to prompt the user to launch the Fire TV’s Appstore Product page directly to their app or game.

To illustrate how Remote Install works, let’s assume you have a game already published in Amazon Appstore for Fire TV as well as on iOS or Android. If you are on the same network as the Fire TV you can have the mobile version of your game automatically prompt the player to install it on the Fire TV. Here was what that would look like.

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November 17, 2015

Jesse Freeman

In part three of this multi-part video tutorial series, we’ll go over how to build a simple 2d side scrolling game for the Amazon Fire TV. In the previous videos (part 2) we covered how the inspector works, composition & prefabs. In today’s videos we’ll go over working with sprites in Unity new 2D workflow

All of these videos are recorded from my Twitch game dev channel which you can watch daily from 9:30am – 12pm EST.

Up next we’ll look at how to work with mouse input and controllers. Check out part 4 of the series.

Looking for more information on Fire TV and publishing to Amazon Appstore? Check out the links below:

- Jesse Freeman (@jessefreeman)

 

November 10, 2015

Jesse Freeman

In part two of this multi-part video tutorial series, we’ll go over how to build a simple 2d side scrolling game for the Amazon Fire TV. In the previous videos (part 1) we covered the basics of working with C# and scripts in Unity. In today’s videos we’ll go over how the inspector works, composition & prefabs.

All of these videos are recorded from my Twitch game dev channel which you can watch daily from 9:30am – 12pm EST.

[Read More]

October 30, 2015

Lauren Stark

In Dev Chat – Short Answers to Big Questions, our new video series of short videos created by Amazon Appstore, developers of successful apps and games answer your questions in less than 90 seconds.

From the Big Screen to the Living Room

In this edition of Dev Chat, Philip Mordecai from Curzon reveals why Amazon Fire TV provided the ideal platform to deliver its premium content into the heart of the living room. Many traditional businesses are launching digital units as they navigate a world where customers are engaging with content in new ways, whether it be online, mobile, or through connected devices in their homes.  Curzon, an 80- year old cinema chain based in the UK is no different.  Since late 2010 the company began operating its video on demand service – Curzon Home Cinema which delivers a highly curated selection of films direct to connected devices. “We tactically chose this route because we believe that consumers want to watch when they want and how they want and that choice should be open in a legal way,” commented Phil Mordecai.

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October 20, 2015

Lauren Stark

In honor of the launch of UKTV Play on Fire TV this week, we invited Oliver Davies, Head of Digital Products for UKTV, to share his team’s experience developing the video on demand app.  UKTV is a multi-award winning media company that reaches over 42 million viewers every month through innovative TV channels such as Dave, Gold and Drama.

Fire TV and the Amazon Ecosystem

We’re all really excited about our video on demand app UKTV Play launching on Amazon Fire TV. It’s a great device that’s easy to use, puts a huge range of content and services at users’ fingertips and retails at a very keen price. I’m sure that it will be a big success and will only enhance our range of apps now and into the future. It’ll also be fascinating to see how the Amazon ecosystem will evolve and how the range of consumer devices will work together to offer an ever more joined up and frictionless experience for users in different environments. I’m particularly interested in the notion of anticipatory design that aim to answer questions users haven’t yet thought of asking, and I’m sure that new ways of interaction with technology exemplified by Amazon Echo will facilitate ever richer experiences for users.

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October 13, 2015

Jesse Freeman

Unboxing new hardware is always exciting. It’s even more special as a gamer and developer to open up the new Fire TV Gaming Edition. Mine arrived last week so I thought I’d take a little time out to show you what you get in the box.

For gamers the Fire TV Gaming Edition is a great value. Not only do you get the latest version of the Fire TV hardware but also our new redesigned controller, a 32 gig micro SD card and two popular games: Disney’s Ducktales and Shovel Knight.

When you open up the box you will see our new Fire TV Game Controller.

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October 07, 2015

Corey Badcock

Publish your first app to the Amazon Appstore between October 1st – November 1st and we'll help you drive installs, monetize, and scale with a Success Bundle worth up to $700 including:

   • $100 Ad Campaign with Advertise Your App

   • Doubled Earnings on up to $500 with the Amazon Mobile Ad Network 

   • $100 in AWS promotional credits

Your Apps & Games on More Devices

The Amazon Appstore is preloaded on Fire devices, Blackberry 10 and millions of other Android devices, including certain HTC, LG, Motorola, and Samsung phones to name a few, as well as certain Samsung and LG tablets. Fire tablets expand that reach even further - just in time for the holiday season. App purchases typically surge by 50% Thanksgiving week, and 400% during digital weekAnd when customers unbox their new Fire tablet, what’s the first thing they do?  Start downloading apps and games of course! Now is the time to develop a new app or bring your existing Android app to Fire tablets.

Want to Learn More?

Join us for a special webinar on how to make the most of the Amazon Success Bundle:

  • Register for October 14, 2015 at 7:00AM PDT (2:00PM GMT)
  • Register for October 14, 2014 at 1:00PM PDT (8:00PM GMT)

 

October 02, 2015

Jesse Freeman

This post was originally published by Nate Trost on Gamasutra and republished here with permission.

There are no cave paintings warning of poor arcade conversions to the Atari 2600, but from a historical perspective there might as well be. Platform conversions have existed since the dawn of personal computers and gaming console systems. Whether a popular Apple game ‘ported’ to Atari or Commodore, or an arcade hit translated to the first gaming consoles, conversions have always been a part of the gaming industry. Some things haven’t changed from those early days; good conversions excite and delight players happy to have a popular game available on their chosen hardware. Poor conversions evoke a particular deep brand of distain. Decades later, the Atari 2600 port of Pac Man is still a poster child for the concept of a ‘shoddy port’. Nobody wants one of those!

They are coming to your platform, and they want 60 FPS!

At Trihedron, we have a long and extensive history of platform conversions, so it was an exciting opportunity to partner with Amazon and Yacht Club Games to bring Yacht Club’s critically acclaimed Shovel Knight to the new Amazon Fire TV. In many cases it can be a struggle to create a faithful adaptation of a game on a new system, whether due to technical challenges from hardware limitations or from trying to modernize an older legacy game on a new platform, enhancing without losing the original charm. There are plenty of conversion retrospectives which focus on detailing these issues, and exploring how various knotty problems were overcome. Shovel Knight was not one of those conversions! Instead, we will look at the factors that made Shovel Knight for Amazon Fire TV a relatively smooth conversion and why the desired end result was achieved without fountains of blood, sweat and tears. That Shovel Knight fit nicely on Amazon Fire TV wasn’t a happy accident, but rather a combination of solid technical foundations and being pointed at powerful hardware that fit the envelope of already optimized code.

[Read More]

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