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January 16, 2019

Guest Blogger

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Most modern game engines support PBR (physically-based rendering) materials. These maps can be created using expensive and hard to learn software, or created from photographs. There's an alternative however, you can draw these textures by hand using free software and basic drawing skills!

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January 09, 2019

Sacid Celik

German developer Whow Games is passionate about social casino games. Check out this edition of Dev Chat to find out why they decided to bring their games to Amazon Appstore and why they think Amazon customers are valuable to them.

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December 31, 2018

Guest Blogger

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Over the years, I’ve had good and bad experiences with teams and projects, but that’s part of the process. The bright side is that I learned a few tips and tricks that can help to find and manage a team easier, which I will share today.

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December 19, 2018

Emily Esposito Fulkerson

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We had a chance to talk to Jesse Cherry, the senior product manager at nWay, about nWay's experience running competitions and engaging their players with GameOn.

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December 18, 2018

Sashi Bommakanty

Using Amazon Creator, Brightcove Video Cloud customers can leverage their existing Brightcove-based workflows to publish content on Amazon Fire TV and expand their audience reach.

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December 17, 2018

Kevin Hing Kai Tsang

This blog post assumes you already have some basic understanding on deploying a subscription service with digital content and you want to learn more about the subscription behavior.

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December 12, 2018

Mario Viviani

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In the Amazon Developer Podcast, I discuss technologies and trends in the mobile, apps, and games developer world with guest speakers and influencers from all over the world.

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December 11, 2018

Guest Blogger

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Ruya is a meditative puzzle game where you play a seemingly sleepy character with a garden of adorable characters beneath her. The goal is to match cute characters in Ruya's world of dreams, swiping, sliding, and popping these characters to progress and unfold Ruya's memories.
 

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December 03, 2018

Jesse Freeman

Our goal is to make it even easier for community managers and non-development staff to entirely run GameOn tournaments without needing to write a single line of code. Once a game integrates the GameOn tournament and prize APIs, the entire process can be managed from the admin console.

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December 03, 2018

Shweta Kapil

In this post, I’ll share the nuances of handling near-field voice control, which uses the microphone button on the remote, and far-field voice control, which uses an Alexa-enabled device linked to a Fire TV.

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November 27, 2018

Guest Blogger

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Missile Cards may be my first commercially released card game, but I’ve created dozens of card game prototypes and am working on numerous card-based projects I plan to release in the future.

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November 20, 2018

Emily Esposito Fulkerson

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2018年10月、人気のFire TV StickよりさらにパワフルになったFire TV Stick 4Kと新型のAlexa対応音声認識リモコンが発表されました。米国、カナダ、英国、ドイツ、インド、日本のお客様にご利用いただけます。

第2世代のFire TV Stickよりも80%以上もパワフルなFire TV Stick 4Kは、新しい1.7 GHzのクアッドコアプロセッサーを搭載し、高速なストリーミング体験、ロード時間の短縮、鮮明な色相とくっきりとしたコントラストの映像美を楽しめます。

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November 20, 2018

Guest Blogger

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In this post, I'll talk about the variety of industry competitions and prizes to help your game stand out. There are many competitions within the industry that can provide financial prizes, marketing related prizes, or the invaluable opportunity to show off your game to a larger audience.

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November 19, 2018

Jesse Freeman

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We want more people to have access to this great resource, so we doing a limited run of these notebooks and plan to ship them out on a first come, first served basis.

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November 13, 2018

Guest Blogger

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In this article, I am going to talk about two different types of events and how to make the most of them. Going to events may seem like a particularly daunting task, but having a face-to-face connection with people in the industry is extremely important.

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